/*
Copyright (C) 2012, University of Cambridge, Department of Psychiatry.
Created by Rudolf Cardinal (rnc1001@cam.ac.uk).
This file is part of CamCOPS.
CamCOPS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CamCOPS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CamCOPS. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QObject>
/*
See
- http://www.kdab.com/~volker/devdays/2011/EffectiveDebuggingAndProfilingForQtAndQtQuick.pdf
- http://www.vikingsoft.eu/blog/?p=8
Install with
qApp->installEventFilter(new ShootABug());
That should filter events for the entire application:
http://doc.qt.io/qt-5.7/eventsandfilters.html
... "such global event filters are called before the object-specific
filters"
When a widget is CTRL-clicked, it should report details of itself to the
console.
HOWEVER, what I'm getting is that every click is being reported as coming
from widget name QMainWindowClassWindow, widget class QWidgetWindow
*/
class ShootABug : public QObject
{
// Object that can report debugging information, given a debug build of Qt.
Q_OBJECT
public:
bool eventFilter(QObject* recv, QEvent* event);
};