15.1.381. tablet_qt/qobjects/flickcharm.cpp

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#define RNC_NO_QT_WEBKIT

#include "flickcharm.h"

#include <QAbstractScrollArea>
#include <QApplication>
#include <QBasicTimer>
#include <QCursor>
#include <QDebug>
#include <QElapsedTimer>
#include <QEvent>
#include <QHash>
#include <QList>
#include <QMouseEvent>
#include <QScrollBar>
#include <QTime>
#ifndef RNC_NO_QT_WEBKIT
    #include <QWebFrame>
    #include <QWebView>
#endif
#include "common/preprocessor_aid.h"  // IWYU pragma: keep

const int fingerAccuracyThreshold = 3;

struct FlickData
{
    enum class State {
        Steady,  // Interaction without scrolling
        ManualScroll,  // Scrolling manually with the finger on the screen
        AutoScroll,  // Scrolling automatically
        AutoScrollAcceleration
        // ... Scrolling automatically but a finger is on the screen
    };
    State state = State::Steady;
    QWidget* widget = nullptr;
    QPoint pressPos;
    QPoint lastPos;
    QPoint speed;
    QElapsedTimer speedTimer;
    QList<QEvent*> ignored;
    QElapsedTimer accelerationTimer;
    bool lastPosValid : 1;
    bool waitingAcceleration : 1;

    FlickData() :
        lastPosValid(false),
        waitingAcceleration(false)
    {
    }

    void resetSpeed()
    {
        speed = QPoint();
        lastPosValid = false;
    }

    void updateSpeed(const QPoint& newPosition)
    {
        if (lastPosValid) {
            const int timeElapsed = speedTimer.elapsed();
            if (timeElapsed) {
                const QPoint newPixelDiff = (newPosition - lastPos);
                const QPoint pixelsPerSecond
                    = newPixelDiff * (1000 / timeElapsed);
                // fingers are inacurates, we ignore small changes to avoid
                // stopping the autoscroll because
                // of a small horizontal offset when scrolling vertically
                const int newSpeedY
                    = (qAbs(pixelsPerSecond.y()) > fingerAccuracyThreshold)
                    ? pixelsPerSecond.y()
                    : 0;
                const int newSpeedX
                    = (qAbs(pixelsPerSecond.x()) > fingerAccuracyThreshold)
                    ? pixelsPerSecond.x()
                    : 0;
                if (state == State::AutoScrollAcceleration) {
                    const int max = 4000;  // px by seconds
                    const int oldSpeedY = speed.y();
                    const int oldSpeedX = speed.x();

                    /* Was this:
                    if ((oldSpeedY <= 0 && newSpeedY <= 0)
                        || (oldSpeedY >= 0 && newSpeedY >= 0)
                        && (oldSpeedX <= 0 && newSpeedX <= 0)
                        || (oldSpeedX >= 0 && newSpeedX >= 0)) {
*/
                    if ((oldSpeedY <= 0 && newSpeedY <= 0)
                        || ((oldSpeedY >= 0 && newSpeedY >= 0)
                            && (oldSpeedX <= 0 && newSpeedX <= 0))
                        || (oldSpeedX >= 0 && newSpeedX >= 0)) {
                        // RNC: this was A || B && C || D.
                        // gcc flags that up as a warning ("suggest parentheses
                        // around '&&' within '||'), very sensibly.
                        // So should it be A || (B && C) || D, or
                        // (A || B) && (C || D)?
                        // Let's assume that it was correct to start with; the
                        // C++ operator precedence is && above ||.
                        speed.setY(
                            qBound(-max, (oldSpeedY + (newSpeedY / 4)), max)
                        );
                        speed.setX(
                            qBound(-max, (oldSpeedX + (newSpeedX / 4)), max)
                        );
                    } else {
                        speed = QPoint();
                    }
                } else {
                    const int max = 2500;  // px by seconds
                    // we average the speed to avoid strange effects with the
                    // last delta
                    if (!speed.isNull()) {
                        speed.setX(qBound(
                            -max, (speed.x() / 4) + (newSpeedX * 3 / 4), max
                        ));
                        speed.setY(qBound(
                            -max, (speed.y() / 4) + (newSpeedY * 3 / 4), max
                        ));
                    } else {
                        speed = QPoint(newSpeedX, newSpeedY);
                    }
                }
            }
        } else {
            lastPosValid = true;
        }
        speedTimer.start();
        lastPos = newPosition;
    }

    // scroll by dx, dy
    // return true if the widget was scrolled
    bool scrollWidget(const int dx, const int dy)
    {
        auto scrollArea = qobject_cast<QAbstractScrollArea*>(widget);
        if (scrollArea) {
            const int x = scrollArea->horizontalScrollBar()->value();
            const int y = scrollArea->verticalScrollBar()->value();
            scrollArea->horizontalScrollBar()->setValue(x - dx);
            scrollArea->verticalScrollBar()->setValue(y - dy);
            return (
                scrollArea->horizontalScrollBar()->value() != x
                || scrollArea->verticalScrollBar()->value() != y
            );
        }

#ifndef RNC_NO_QT_WEBKIT
        QWebView* webView = qobject_cast<QWebView*>(widget);
        if (webView) {
            QWebFrame* frame = webView->page()->mainFrame();
            const QPoint position = frame->scrollPosition();
            frame->setScrollPosition(position - QPoint(dx, dy));
            return frame->scrollPosition() != position;
        }
#endif
        return false;
    }

    bool scrollTo(const QPoint& newPosition)
    {
        const QPoint delta = newPosition - lastPos;
        updateSpeed(newPosition);
        return scrollWidget(delta.x(), delta.y());
    }
};

class FlickCharmPrivate
{
public:
    QHash<QWidget*, FlickData*> flickData;
    QBasicTimer ticker;
    QElapsedTimer timeCounter;

    void startTicker(QObject* object)
    {
        if (!ticker.isActive()) {
            ticker.start(15, object);
        }
        timeCounter.start();
    }
};

FlickCharm::FlickCharm(QObject* parent) :
    QObject(parent)
{
    d = new FlickCharmPrivate;
}

FlickCharm::~FlickCharm()
{
    delete d;
}

void FlickCharm::activateOn(QWidget* widget)
{
    auto scrollArea = qobject_cast<QAbstractScrollArea*>(widget);
    if (scrollArea) {
        scrollArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
        scrollArea->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);

        QWidget* viewport = scrollArea->viewport();

        viewport->installEventFilter(this);
        scrollArea->installEventFilter(this);

        d->flickData.remove(viewport);
        d->flickData[viewport] = new FlickData;
        d->flickData[viewport]->widget = widget;
        d->flickData[viewport]->state = FlickData::State::Steady;

        return;
    }

#ifndef RNC_NO_QT_WEBKIT
    QWebView* webView = qobject_cast<QWebView*>(widget);
    if (webView) {
        QWebFrame* frame = webView->page()->mainFrame();
        frame->setScrollBarPolicy(Qt::Vertical, Qt::ScrollBarAlwaysOff);
        frame->setScrollBarPolicy(Qt::Horizontal, Qt::ScrollBarAlwaysOff);

        webView->installEventFilter(this);

        d->flickData.remove(webView);
        d->flickData[webView] = new FlickData;
        d->flickData[webView]->widget = webView;
        d->flickData[webView]->state = FlickData::Steady;

        return;
    }
#endif

    qWarning(
    ) << "FlickCharm only works on QAbstractScrollArea (and derived classes)";
#ifndef RNC_NO_QT_WEBKIT
    qWarning() << "or QWebView (and derived classes)";
#endif
}

void FlickCharm::deactivateFrom(QWidget* widget)
{
    auto scrollArea = qobject_cast<QAbstractScrollArea*>(widget);
    if (scrollArea) {
        QWidget* viewport = scrollArea->viewport();

        viewport->removeEventFilter(this);
        scrollArea->removeEventFilter(this);

        delete d->flickData[viewport];
        d->flickData.remove(viewport);

        return;
    }

#ifndef RNC_NO_QT_WEBKIT
    QWebView* webView = qobject_cast<QWebView*>(widget);
    if (webView) {
        webView->removeEventFilter(this);

        delete d->flickData[webView];
        d->flickData.remove(webView);

        return;
    }
#endif
}

static QPoint deaccelerate(const QPoint& speed, const int deltatime)
{
    const int deltaSpeed = deltatime;

    int x = speed.x();
    int y = speed.y();
    x = (x == 0)  ? x
        : (x > 0) ? qMax(0, x - deltaSpeed)
                  : qMin(0, x + deltaSpeed);
    y = (y == 0)  ? y
        : (y > 0) ? qMax(0, y - deltaSpeed)
                  : qMin(0, y + deltaSpeed);
    return QPoint(x, y);
}

bool FlickCharm::eventFilter(QObject* object, QEvent* event)
{
    if (!object->isWidgetType()) {
        return false;
    }

    const QEvent::Type type = event->type();

    switch (type) {
        case QEvent::MouseButtonPress:
        case QEvent::MouseMove:
        case QEvent::MouseButtonRelease:
            break;
        case QEvent::MouseButtonDblClick:  // skip double click
            return true;
        default:
            return false;
    }

    auto mouseEvent = static_cast<QMouseEvent*>(event);
    if (type == QEvent::MouseMove && mouseEvent->buttons() != Qt::LeftButton) {
        return false;
    }

    if (mouseEvent->modifiers() != Qt::NoModifier) {
        return false;
    }

    QWidget* viewport = qobject_cast<QWidget*>(object);
    FlickData* data = d->flickData.value(viewport);
    if (!viewport || !data || data->ignored.removeAll(event)) {
        return false;
    }

    const QPoint mousePos = mouseEvent->pos();
    bool consumed = false;
    switch (data->state) {

        case FlickData::State::Steady:
            if (type == QEvent::MouseButtonPress) {
                consumed = true;
                data->pressPos = mousePos;
            } else if (type == QEvent::MouseButtonRelease) {
                consumed = true;
                auto event1 = new QMouseEvent(
                    QEvent::MouseButtonPress,
                    data->pressPos,
                    QCursor::pos(),
                    Qt::LeftButton,
                    Qt::LeftButton,
                    Qt::NoModifier
                );
                auto event2 = new QMouseEvent(
                    QEvent::MouseButtonRelease,
                    data->pressPos,
                    QCursor::pos(),
                    Qt::LeftButton,
                    Qt::LeftButton,
                    Qt::NoModifier
                );

                data->ignored << event1;
                data->ignored << event2;
                QApplication::postEvent(object, event1);
                QApplication::postEvent(object, event2);
            } else if (type == QEvent::MouseMove) {
                consumed = true;
                data->scrollTo(mousePos);

                const QPoint delta = mousePos - data->pressPos;
                if (delta.x() > fingerAccuracyThreshold
                    || delta.y() > fingerAccuracyThreshold) {
                    data->state = FlickData::State::ManualScroll;
                }
            }
            break;

        case FlickData::State::ManualScroll:
            if (type == QEvent::MouseMove) {
                consumed = true;
                data->scrollTo(mousePos);
            } else if (type == QEvent::MouseButtonRelease) {
                consumed = true;
                data->state = FlickData::State::AutoScroll;
                data->lastPosValid = false;
                d->startTicker(this);
            }
            break;

        case FlickData::State::AutoScroll:
            if (type == QEvent::MouseButtonPress) {
                consumed = true;
                data->state = FlickData::State::AutoScrollAcceleration;
                data->waitingAcceleration = true;
                data->accelerationTimer.start();
                data->updateSpeed(mousePos);
                data->pressPos = mousePos;
            } else if (type == QEvent::MouseButtonRelease) {
                consumed = true;
                data->state = FlickData::State::Steady;
                data->resetSpeed();
            }
            break;

        case FlickData::State::AutoScrollAcceleration:
            if (type == QEvent::MouseMove) {
                consumed = true;
                data->updateSpeed(mousePos);
                data->accelerationTimer.start();
                if (data->speed.isNull()) {
                    data->state = FlickData::State::ManualScroll;
                }
            } else if (type == QEvent::MouseButtonRelease) {
                consumed = true;
                data->state = FlickData::State::AutoScroll;
                data->waitingAcceleration = false;
                data->lastPosValid = false;
            }
            break;

#ifdef COMPILER_WANTS_DEFAULT_IN_EXHAUSTIVE_SWITCH
        default:
            break;
#endif
    }
    data->lastPos = mousePos;

    // return true;  // RNC: commented out; see below

    // RNC: return value from eventFilter() is: "if you want to filter the
    // event out, i.e. stop it being handled further, return true; otherwise
    // return false.
    // The Qt implementation was "return true;", which means that "consumed" is
    // not used. Should it be "return consumed;"? Yes, think so.
    return consumed;
}

void FlickCharm::timerEvent(QTimerEvent* event)
{
    int count = 0;
    QHashIterator<QWidget*, FlickData*> item(d->flickData);
    while (item.hasNext()) {
        item.next();
        FlickData* data = item.value();
        if (data->state == FlickData::State::AutoScrollAcceleration
            && data->waitingAcceleration
            && data->accelerationTimer.elapsed() > 40) {
            data->state = FlickData::State::ManualScroll;
            data->resetSpeed();
        }
        if (data->state == FlickData::State::AutoScroll
            || data->state == FlickData::State::AutoScrollAcceleration) {
            const int timeElapsed = d->timeCounter.elapsed();
            const QPoint delta = (data->speed) * timeElapsed / 1000;
            bool hasScrolled = data->scrollWidget(delta.x(), delta.y());

            if (data->speed.isNull() || !hasScrolled) {
                data->state = FlickData::State::Steady;
            } else {
                count++;
            }
            data->speed = deaccelerate(data->speed, timeElapsed);
        }
    }

    if (!count) {
        d->ticker.stop();
    } else {
        d->timeCounter.start();
    }

    QObject::timerEvent(event);
}